Tuesday, September 27, 2016
Monday, September 19, 2016
Last week we visited an interactive Classic Traveller map. This week let's go closer to home. National Geographic has put up an amazing site where you can zoom in to a desired area on the Earth's surface and BOOM - print a PDF of a detailed topographical map. They did this to aid outdoor photographers and other adventurous sorts, but it seems to me the perfect tool for running an RPG in a modern setting. It will certainly get use in phase two of my Top Secret game I'm running soon. Check it out - if you love maps you'll get lost for hours.
Wednesday, September 14, 2016
It's possible I've shared this elsewhere before, but every time someone reminds me of its existence I lose a good hour playing with it. It's an interactive online map of the Imperium, the interstellar government of Classic Traveller. I love this - it's so freakin' huge (that's what she said). The best part is being able to click on a sector, then a sub-sector, then a system itself and get images of the star and world. You can also click options for layers such as jump routes. Very cool stuff.
Tuesday, September 13, 2016
So here's a really cool database of Egyptian "demons." The name is a bit misleading to Western ears. These demons are actually helpful spirits, for all their ferocious aspect. Most of them were there to help protect Egyptians from evil influences. For example, the "bad guy" in the picture above is the bound humanoid figure, not the monster with the other monster ridin' on his back. Still, this is a valuable resource for anyone who likes making up monsters. Check it out.
Wednesday, September 7, 2016
A while back I reviewed The Front by Mark Hunt, a WW2 RPG using a really cool, simple hack of OSR rules. I praised the hell out of it. In doing so, I gave Mark Hunt a lot of credit for stuff I thought he came up with. Actually, The Front is based almost entirely on The Black Hack by David Black. The Front is still awesome, don't get me wrong - it's a solid, engaging piece of work. But all that I attributed to the genius of Mark Hunt I should have attributed to David Black. I'm a big fan of this ultra-simple, streamlined, elegant version of old-school tabletop roleplaying. Here's a helpful "SRD" of the text that anyone can use, without permission, to do whatever they want. Just like Mark Hunt did so very well.
I can't say for certain, but the next time I run "D&D" I'm almost positive it's going to be this. It's a liberating re-imagining of the basics of the system, keeping the terminology and spirit but turning the basic procedures on their heads.